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Game Sensitivity Converter

Convert mouse sensitivity settings between popular FPS games like CS2, Valorant, Overwatch 2, and Apex Legends. Calculate cm/360 and find equivalent sensitivity across all games instantly.

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What is Game Sensitivity Conversion?

Every FPS game uses a different internal scale for mouse sensitivity. A sensitivity of 2.0 in CS2 feels completely different from 2.0 in Valorant or Overwatch. This is because each game engine processes mouse input using a different yaw value — the number of degrees the camera rotates per mouse count at sensitivity 1.0. Use our FPS converter for other frame rate related conversions.

Sensitivity conversion translates your settings from one game's scale to another by using the universal cm/360° metric: the physical distance (in centimeters) your mouse must travel to complete a full 360-degree in-game turn. This ensures your muscle memory transfers seamlessly when switching between games.

How the Conversion Formula Works

The core formula uses yaw ratios to calculate the equivalent sensitivity:

$$S_{\text{target}} = S_{\text{source}} \times \frac{Y_{\text{source}}}{Y_{\text{target}}}$$

The cm/360° value is calculated as:

$$\text{cm/360} = \frac{2.54 \times 360}{\text{DPI} \times S \times Y}$$

For example, if you use sensitivity 2.0 in CS2 (yaw 0.022) and want the equivalent in Valorant (yaw 0.07): $2.0 \times (0.022 / 0.07) = 0.629$ sensitivity. This means 2.0 sens in CS2 gives the same physical mouse movement as 0.629 sens in Valorant.

Supported Games and Yaw Values

Game Engine Yaw Value
CS2 / CS:GOSource 2 / Source0.022
ValorantUnreal Engine 40.07
Overwatch 2Custom (Blizzard)0.0066
Apex LegendsSource Engine0.022
FortniteUnreal Engine0.5555
Call of Duty (MW/WZ)IW Engine0.0066
Rainbow Six SiegeAnvilNext0.00572958
PUBGUnreal Engine0.002222
Battlefield 2042Frostbite0.002222
Quake Championsid Tech0.022
Halo InfiniteSlipspace0.0125
Team Fortress 2Source Engine0.022

Understanding cm/360°

cm/360° is the gold standard for comparing sensitivity across games. It measures the real-world distance your mouse moves for one full rotation in-game. You can also check our FPS converter for other gaming-related unit conversions. Here is a general guide:

  • Below 15 cm: Very high sensitivity — wrist aiming, minimal mouse movement
  • 15-25 cm: High sensitivity — wrist/arm hybrid, good for tracking
  • 25-35 cm: Medium sensitivity — balanced, versatile
  • 35-50 cm: Low sensitivity — arm aiming, precise flicks, most common among pros
  • Above 50 cm: Very low sensitivity — full arm movement, maximum precision

What is eDPI?

eDPI (effective DPI) = Mouse DPI × In-game Sensitivity. It normalizes sensitivity comparisons between players using different DPI settings within the same game. Two players with eDPI 800 in CS2 (one using 400 DPI × 2.0 sens, another using 800 DPI × 1.0 sens) will have identical aim speed. For cross-game comparison, always use cm/360° instead.

How to Use the Converter

  1. Select your source game: Choose the FPS game you currently play from the dropdown.
  2. Enter your sensitivity: Input your in-game sensitivity setting. You can also click a pro player preset to auto-fill values.
  3. Enter your mouse DPI: Type your mouse DPI. Common values are 400, 800, 1200, or 1600. Check your mouse software if unsure.
  4. View results: Your cm/360° value, sensitivity category, and equivalent sensitivity for all 12 supported games are displayed instantly.

Tips for Choosing Your Sensitivity

  • Consistency is key: Use the same cm/360° across all games to maintain muscle memory
  • Start with pro averages: Most tactical FPS pros use 25-55 cm/360° — start in this range and adjust
  • Large mousepad: If you prefer low sensitivity, ensure you have at least a 40 cm × 30 cm mousepad
  • DPI does not matter (much): 400 DPI at sens 2.0 and 800 DPI at sens 1.0 produce the same result — pick what feels smooth
  • Disable mouse acceleration: Turn off "Enhance Pointer Precision" in Windows and any in-game acceleration for 1:1 input

Frequently Asked Questions

What is cm/360 in gaming?

cm/360 (centimeters per 360 degrees) measures the physical distance your mouse must travel to complete a full 360-degree turn in-game. It is the universal metric for comparing sensitivity across different FPS games, regardless of their internal sensitivity scales.

How do I convert my CS2 sensitivity to Valorant?

To convert CS2 sensitivity to Valorant, multiply your CS2 sensitivity by the yaw ratio: $S_{\text{VAL}} = S_{\text{CS2}} \times 0.022 / 0.07$. For example, CS2 sensitivity 2.0 equals approximately 0.629 in Valorant.

What DPI should I use for FPS games?

Most FPS pros use 400 or 800 DPI. Lower DPI with higher in-game sensitivity gives more consistent tracking. The important metric is your eDPI ($\text{DPI} \times S$) or cm/360°, not DPI alone. Common pro cm/360° values range from 25 to 55 cm.

What sensitivity do pro players use?

Pro player sensitivities vary, but most tactical FPS pros (CS2, Valorant) use 25-55 cm/360°. CS2 pros like s1mple use around 3.09 at 400 DPI (about 42 cm/360°). Valorant pros like TenZ use 0.4 at 800 DPI (about 40.6 cm/360°). Arena shooters and tracking-heavy games tend toward slightly higher sensitivity.

What is eDPI and why does it matter?

eDPI (effective DPI) equals your mouse DPI multiplied by your in-game sensitivity. It normalizes sensitivity comparison within the same game. Two players with different DPI but the same eDPI will have identical aim speed. For cross-game comparison, use cm/360° instead.